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Interview #9

Ludimus Inc. Sho Sato: “Of course. Wherever there are people, a game market always exists.”

Interview #11

Hooded Horse Founders Tim Bender & Snow Rui: “Indie Game Publishing can make the World a Better Place.”

Interview #10

Cult of the Lamb’s Julian Wilton: “A Game Developer’s Authorship Naturally Emerges Through Gameplay”

Interview #8

Fellow Traveller’s Chris Wright : “Narrative Means Placing the Player in Another’s Position to Let Them Re-experience Emotions”

Interview #7

Unpacking’s Tim Dawson: “Big Tragedies Overshadow the Ordinary — But It’s the Small Things That Truly Matter”

Interview #6

Slay the Princess’s Tony Howard-Arias and Abby Howard: “I mean, that she loves you. She loves you unconditionally”

Interview #5

Thronefall’s Paul Schnepf: “I Want to Take the Headache Out of Strategy Games”

Interview #4

Suzerain’s Ata Sergey Nowak: “People Losing Political Agency in Modern Society”

Interview #3

Limbus Company’s Kim JiHoon and Lee YuMi: “Our Childhood Suffering Is the Wellspring of Creativity”

Interview #2

SANABI’s You Seung Hyeon : “Younger, Passionate Talent Lies Dormant in Korea”

Interview #1

Baldur’s Gate 3’s Swen Vincke: “I Believe in Agency for Both Developers and Players”